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Digital Artist / 3D Sculptor for Funko, Inc
Transformed physical product designs into digital collectibles, enabling entry into a new market. Responsible for taking digital figures created with ZBrush and converting them to “low poly,” so they could be used on a digital collecting/ trading app. This enabled Quidd customers to buy digital stickers and figures with in app purchases.
Software used: ZBrush, Maya, Xnormal and Photoshop. The process also required extensive “re-topilization.”
Products also required working with multiple licenses and adhering to strict customization requirements. Licenses included Marvel, Minions, Funko, Adult Swim, Fox, Sony, General Mills, 2K Games, Cuphead, Bethesda, Laika, Saban, Power Rangers and Princess Bride
Low Poly Characters

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